Since we will be programming exclusively using the DirectX 11 API, we will need a Windows installation on a machine with a DirectX 11 capable graphics card. We will also be using many of Luna's utility files.
0. Getting Started
- Install Windows 8.1 Pro. Please see me if you need an installation disc and product key.
- Install Visual Studio 2013 Pro. Please see me if you need an installation disc and product key.
- Install the latest DirectX SDK (June 2010).
- Install Luna's common utility files by extracting the 3DGameProgramming directory from the zip file and placing it in the Documents/Visual Studio 2013/ directory. Failure to follow this step carefully will cause pathing problems with the lab skeleton projects.